3D Art

Here is a collection of 3D art projects and designs I have involved myself with over the course of past few years. I have been working with 3D modeling since 2021, using programs like Maya, ZBrush, and more. Each project showcases what I’ve learned over the course of my modeling career, and will provide how mcuh I’ve progessed in the years that come.

Diesel-Electric Locomotive

Maya is my main modeling source, while Substance Painter is my main texturing application. I also have experince using Blender, Substance Designer, ZBrush, and 3DCoat.